Engineering

Game Development Studio

Lifecycle for games — concept, prototype, production, polish, ship

5 stages16 hats10 review agentsPersistence: auto-detected

Stage Pipeline

Stage Details

Game Development

Lifecycle for game development. Differs from application development in three ways: concept absorbs discovery (game pitches and market fit are inseparable), prototype is a gated validation stage (if the core loop isn't fun, production is wasted), and polish is its own dedicated stage because game feel and tuning need iteration time that app work does not.